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-
-
- Here is the sequel to surprise.pud, made by me, kman. This one is
- definetely harder. Fun though, of course.
-
- Story: After finding the hidden orcish hordes, you find out that
- there are much more than thought. Unfortunately, you've lost contact with the
- original leaders of this expedition, and it is feared that the orcs have cap-
- tured them. So without any reinforcements, you must fight your way out, with-
- out any other contact to home. You fear that this may lead to the orcish
- wastelands, or worse yet, death. Only the force of your small army and a hand
- ful of peasants is all that stands in the orcs way.
-
- HINT: The black group of orcs is nothing to worry about, nor the blue
- group. I suggest finishing them all off as soon as possible, and continue on
- to the main station of the orcs: the yellow group. The WILL take a lot of men
- to defeat them. Make sure that before you attack, you've upgraded to max, and
- have at least four transports. Don't think that the main entrance is the best
- place for attack. I suggest coming up on the bottom coastline, destroy the
- cannon towers with battleships, then unload your men. Attack with mages first
- because they can use their blizzards to wipe out any opposition on the other
- side of the wall without getting attacked by orcs. Have plenty of Gryphons
- and elven archers to fend off dragons though. Once you get inside, it might
- be best to have demolishon squads take out the guard towers that remain in-
- side. If you manage to reach the rescued people in the middle somewhere on
- that island, use the two peasants to build barracks. It works great, because
- you don't have to keep transporting.
-
- Kman-103223,3114
-